Kraypikes Drunkenly Reminices about the siege: 2007-05-08
... Dain was still hot under the collar about the beard remark, so I tweaked him a bit more about it, reassuring him that although the old Dain's beard was bigger, his was more neat and orderly, silkier. Heh heh, Dain is so much fun when he isn't wreaking mayhem. Later, when that psycho elf bint Artesian suggested I keep creating earth elementals and sending 'em into the enemy camp, I explained that I make 'em too big to control afterwards, so the opposing mages don't just take 'em over. It's more fun that way. What was I talking about? Oh yeah, Dain. So Dain says, how do you make sure they're friendly afterwards, and I just put my arm around Dain and tell him I make friends with them, just like I make I do with him. Ah, the look on his face was beautiful.
So, Errandis does his charming gracious act and says he has to recharge his stones and takes off on his own. As usual. That pompous pignut is a living demonstration of why the Elves are on the bottom, not the top. Powerful, charming, smooth, slick, and always gotta do it all on his own. No concept of working with the team. Constantly demonstrating his contempt by going off on his own without even the faintest attempt at co-ordination. It'd be fun looking forward to the day when we have to rescue him after he goes off to be the prima-donna, but we'd never know where to go to get him unless the opposition told us where they have him, like what happened with Fingolfin.
Fingolfin? Yeah, he got kidnapped during the siege. It was pretty slickly done too. Just vanished out of our room, even though the whole castle was teleport blocked. We got that after Artesian and Rene did some serious grilling of the servants. No no, just talking, no actual grilling, though if it wasn't for Rene, I swear that crazy... what? Oh yeah. So we tap one of the castle mages to seeker him, and the mage blows through some scryguard and tell us a mile that-a-way in a stone cell. And he saw a naked arm.
Turns out the other side has built some small squat stone buildings. Mage formed stone. So I send in an air elemental to scout. Any excuse is a good one for creating elementals. He finds Fingolfin, in one of the buildings and there's lots of guards and mages in there, and there was a no mana area between Fingolfin and the elemental. So it's a trap, see, 'cause they weakly scryguarded him but didn't put him in no mana. And the walls of the stone building are lined with wood inside. So then I send an earth elemental to scout from below. The earth elemental can't move up through the floor 'cause of wood.
So, then we clack Errandis' magic nutshell so we can update him. I was champing on getting some teleport items so we wouldn't have to do this in the future. We're too reliant on that flighty pribbling shard-borne... er, bold and noble knight. We tell him whats what, and he says he's busy and won't be back until he said he would be. No teleport goodies for us yet.
Then we do our first rescue attempt, which fails... but gets me a really really cool air elemental buddy... smart, sarcastic, and adventureous. "Danger is my middle name" he says. Then he had to think up a full name: "Haashaastaak Danger Trouble Zepher". Really great elemental. What? Oh the rescue attempt. That whacked out elf broad Artesian had a one shot high skill teleport item, so I created the elemental, cast body of air on Artesian, she gave the teleport ring to the elemental, and I told the elemental to sneak in and toss the ring through the no mana to Fingofin. Well, the elemental got jumped by a mage who could see him and air-jetted the hell out of him. He got away, but the ring wound up in enemy hands. Maybe the spy told 'em about the elementals.
Yeah, the invisible teleporting illusion disguised mage who was spying on us. What do you mean? Well Fingolfin didn't kidnap himself! How did we know, his capabilities? Well, after that there was a note left in our room saying they'd spring Fingolfin if Errandis stopped interfering. Yeah, he was doing his thing. "Recharging my stones" my ass. So Rene spins this bullshit line about having "mind powers" like his old companion that freaky Reptile Man in the Wrecking Crew and gets a reading of the paper's history and the personality of who wrote the note. A puissant sneaky cautious mage surrounded by enemies. Then good ol Haashaastaak asks how we know he ain't spying on us right now. "Good point", I say, "run around real quick and see if you bump into anyone". Whoosh! and Haashaastaak says "Someone's here, ups! He's gone". Well we pull in a castle mage, and it turns out our invisible buddy had cast suspend enchantment on the teleport block in a corner of the room. Nice trick eh? Then we grill servants some more so Rene can match personality readings off their stuff with them (I gotta find out what magic item he uses for that, the guy isn't a mage), and we learn that someone was in two places at once. Rene gets a read of that servant woman, and it she's not the spy. So, we have a mage who can teleport, be invisible, cast suspend enchantment, and do illlusion disguise. No wonder he nabbed Fingofin.
Saturday, November 3, 2007
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